Roadmap

Track what shipped, what improved, and what we're building next.

Coming Up

Next 2 weeks

Upcoming
New Features
  • Additional aspect ratios to better fit your target platform and format.
  • Dedicated Contact and Pricing pages with full plan details.
  • Adjustable playback speed for both video and audio clips.
  • Progress bar for video exports so you can track rendering in real time.
Improvements
  • Expanded music preset library with a broader range of moods and styles.
  • Redesigned categorization system for faster browsing and better discoverability.

Week of March 30, 2026

March 30 - April 5

New Features
  • Added timeline markers and scene auto-focus support for quicker navigation across longer edits.
  • Added canvas full-screen mode with dedicated playback controls.
  • Added keyboard nudge movement with aspect-ratio locking for more precise transform edits.
  • Added save recovery and stronger draft/session restoration flows.
  • Expanded project export management with a dedicated exports page and authenticated export streaming.
  • Expanded scene template browsing with richer categories, tags, and stronger pagination flows.
  • Added quick scene insertion from the timeline and rotation support for clip layers.
Improvements
  • Improved mobile aspect-ratio handling across previews, project setup, and template flows.
  • Improved block selection consistency, animation-panel handling, and Add Primitive menu focus behavior.
  • Improved hosted export/auth configuration and site URL handling.
  • Improved editor layout isolation so browser-zoom prevention only applies inside the editor.
Bug Fixes
  • Refined draft validation and recovery messaging while landing the new save flow.
  • Tidied public header/contact navigation during the roadmap, pricing, and export rollout.

Week of March 23, 2026

March 23 - March 29

New Features
  • Expanded mobile project viewing with viewport-aware rendering and redirects for smaller screens.
  • Added richer line shine gradients and more accurate icon-glow rendering.
  • Expanded grouped clip workflows with support for external clip sources.
Improvements
  • Improved mobile rendering consistency across editor, project, and preview surfaces.
  • Improved discovery for new public pages by tightening navigation and layout structure.
Bug Fixes
  • Tightened project guidance and validation copy during the public-site refresh.

Week of March 16, 2026

March 16 - March 22

New Features
  • Added group movement animations with chainable segments and adjustable intensity.
  • Added rotation pivot controls so objects and groups rotate around user-defined anchors.
  • Introduced new textured backgrounds, including mesh gradient and liquid metal styles.
  • Added scene notes across editing, templates, and publishing.
  • Added text splitting and improved animation target picking for finer timing control.
Improvements
  • Improved masking and clipping behavior for complex grouped elements.
  • Improved upload flow with visible progress and automatic video fit-to-frame.
  • Expanded homepage feature demos to better preview animation capabilities.
  • Made animation tracks easier to scan and manage.
Bug Fixes
  • Reduced text jitter in export output.

Week of March 9, 2026

March 9 - March 15

New Features
  • Added full video layer support, including control over when a clip starts.
  • Added icon support with an icon picker and animation-friendly rendering.
  • Expanded reviewer tools so template updates can be refined before publishing.
  • Added recent-color memory in the color picker.
  • Added richer text formatting controls, including font style and line height.
Improvements
  • Improved custom shape editing with better curve and vertex handling.
  • Made resize handles and outlines behave more consistently at different zoom levels.
  • Improved blur animation behavior so layered effects look smoother.
  • Increased audio upload size limit from 5MB to 10MB.
Bug Fixes
  • Fixed clipping compatibility for more shape types.
  • Added safer value recovery for focal-point inputs.
  • Fixed shine effect stacking in grouped content.
  • Removed legacy rotation-handle behavior that caused drag/resize quirks.

Week of March 2, 2026

March 2 - March 8

New Features
  • Rebuilt the layer list with sortable tree interactions and multi-select drag reordering.
  • Added review workflow actions to save reviewer edits and rename templates during review.
  • Shipped advanced custom-shape editing with curve handles, snapping, and better reshape controls.
  • Added shimmer effects for shapes with direction control.
  • Expanded animation options with improved morph, slide, and stagger workflows.
Improvements
  • Improved clipping and masking alignment for groups and nested elements.
  • Improved drag-and-drop feedback with clearer drop zones and interaction cues.
  • Improved control-panel consistency for numeric adjustments.
Bug Fixes
  • Prevented Delete-key behavior from triggering in the wrong context while managing layers.
  • Reduced shimmer rendering cost for better performance on dense scenes.

Week of February 23, 2026

February 23 - March 1

New Features
  • Added an image crop workflow with a confirmation step before discarding unsaved changes.
  • Simplified shape editing with better presets, arc/corner controls, and cleaner stroke behavior.
  • Added direct masking controls so users can clip content to custom shapes more easily.
  • Added background blur and magnifier effects for richer visual styling.
  • Started the homepage refresh and improved project navigation behavior.
Improvements
  • Added a post-export download prompt and increased maximum export length to 800 seconds.
  • Improved group selection behavior for complex nested content.
  • Improved animation selection continuity while switching editing states.
  • Improved bounding-box accuracy for rotated elements.
Bug Fixes
  • Restored missing shape stroke rendering after shape workflow changes.
  • Added crop-exit confirmation to prevent accidental loss of edits.
  • Reverted a conflicting merge to restore a stable editing flow.
  • Applied formatting and import cleanup during shape-system consolidation.

Week of February 16, 2026

February 16 - February 22

New Features
  • Added draggable numeric controls for faster fine-tuning of values.
  • Added batch editing for multiple selected elements and their animations.
  • Expanded background styles with dreamy, cosmic, crystal, and grid options.
  • Added angle-based reveal animations.
  • Added horizontal/vertical flip controls and save-scene-as-template support.
Improvements
  • Improved snapping and resize precision for multi-item edits.
  • Upgraded gradient editing with draggable stops and better color memory.
  • Refined right-panel layout and camera controls for easier editing.
  • Improved visual consistency for layer rows and line styling.
Bug Fixes
  • Fixed audio player build/runtime issues.
  • Improved save-state detection reliability.
  • Aligned export behavior between development and production.
  • Fixed music preset dialog layout and line glow/snapping details.

Week of February 9, 2026

February 9 - February 15

New Features
  • Added font previews and restored clearer font category browsing.
  • Added project management pages and support for demo project data.
  • Added project sharing and viewer messaging features.
  • Added quick scene insertion after the current scene with timeline alignment.
  • Expanded line editing with improved snapping, glow, and marker controls.
  • Improved shape morphing so transitions look smoother and more controllable.
Improvements
  • Improved template browsing and publishing experience.
  • Improved multi-select editing, including selection, copy, duplicate, and delete behavior.
  • Added more background style presets.
  • Improved export performance and stability, and added canvas full-screen mode.
Bug Fixes
  • Fixed reveal animation clipping conflicts.
  • Reverted a package script regression and restored expected font behavior.
  • Fixed audio trim memory leaks.
  • Improved export reliability under long-running workloads.
  • Fixed Safari/WebKit audio playback issues.

Week of February 2, 2026

February 2 - February 8

New Features
  • Added audio waveform previews in the timeline for easier sync and trimming.
  • Expanded template publishing flows with better categorization and request handling.
  • Added project preview cards and refreshed scene-management flows.
  • Added an option to clip visuals to the canvas bounds.
Improvements
  • Increased undo/redo history depth from 10 to 50.
  • Improved layer tree, right panel, and timeline responsiveness.
  • Standardized dropdown behavior for smoother editing.
  • Updated framework/script setup for cleaner project maintenance.
Bug Fixes
  • Fixed layer-order and overlap issues in presets and layer lists.
  • Removed unused props and cleaned imports in toolbar/export-related components.
  • Improved dropdown focus behavior and default timeline sizing.
  • Normalized script command definitions during cleanup.

Week of January 26, 2026

January 26 - February 1

New Features
  • Enabled scene animations to run beyond scene duration when needed.
  • Reworked core editor state flow for more reliable large edits.
  • Added bulk animation editing and apply-to-multiple-layers workflows.
  • Added new animation styles, including counter, blink, spring, and richer easing options.
  • Improved camera keyframe handling when scenes are reordered.
  • Expanded audio controls in the top toolbar.
Improvements
  • Improved selection clarity for animations and camera keyframes.
  • Improved animation timing behavior for more predictable playback.
  • Improved rendering performance in large layer stacks.
  • Refined default text styling and theme consistency.
Bug Fixes
  • Updated architecture docs to reflect model changes.
  • Reduced unnecessary re-renders in layer list interactions.
  • Improved selector focus behavior during repeated edits.
  • Cleaned core editor action handling for maintainability.

Week of January 19, 2026

January 19 - January 25

New Features
  • Added scene transitions with clearer timeline indicators.
  • Added multi-selection editing mode for faster batch changes.
  • Added chained animations across movement, transform, blur, and color changes.
  • Added timeline auto-scroll, playback speed controls, and loop playback shortcuts.
  • Expanded template workflows for browsing, review, and publishing.
  • Added custom easing options in transition/animation editing.
Improvements
  • Improved camera track interactions with better context actions and keyboard handling.
  • Improved drag/resize behavior while preserving visual effects.
  • Improved timeline/playhead behavior for smoother editing.
  • Improved top-toolbar and project dialog flows.
Bug Fixes
  • Fixed timeline vertical scrolling issues.
  • Fixed reveal clipping behavior in right-direction animations.
  • Prevented movement path overlays from showing at the wrong time.
  • Removed deprecated template-related database/schema leftovers.

Week of January 12, 2026

January 12 - January 18

New Features
  • Added stronger gradient and blur controls for richer styling.
  • Added save/preview/delete workflows for scene templates.
  • Added context menus with keyboard shortcuts across core editing views.
  • Added consistent numeric input controls across animation and transform panels.
  • Upgraded layer management with drag-and-drop and better scrolling.
  • Added glow, skew, pulse, shake, wiggle, and drop-shadow effects.
Improvements
  • Added aspect-ratio lock while resizing.
  • Improved zoom and wheel interactions for smoother canvas control.
  • Reorganized right-side controls for clearer panel structure.
  • Improved lock/visibility/alignment workflows for multi-item edits.
Bug Fixes
  • Fixed selection coordinate mapping under zoomed/scaled views.
  • Removed obsolete template schema definitions and old audio split flow.
  • Reduced noisy analytics tracking that was not actionable.
  • Cleaned visual-state handling for reveal/lock/visibility combinations.

Week of January 5, 2026

January 5 - January 11

New Features
  • Improved canvas pan/zoom controls to reduce accidental zoom and improve precision.
  • Added audio track splitting with clearer waveform context.
  • Reworked animation browsing with categories and improved path-editing controls.
  • Improved assets navigation and expanded sound-effect preset support.
  • Improved rendering scale behavior across different project sizes.
Improvements
  • Refined audio editing/playback internals for better sync and control.
  • Improved layer-tree interaction flow and timeline keyboard shortcuts.
  • Improved project setup defaults and zoom-control ergonomics.
Bug Fixes
  • Fixed canvas pan/scroll runtime errors.
  • Fixed audio playback regressions in editor/timeline flows.
  • Removed legacy audio split popup flow.
  • Cleaned audio preset folder structure.